The Tomb Raider franchise had a promising beginning: the first few games delivered on their promises of exploration, careful jumping, fighting dangerous enemies, and unbelievable cup sizes. The games slowly became less successful and soon enough the best Tomb Raider games were called Uncharted. There was an attempt to reboot the franchise in 2006 with Tomb Raider: Legend, which was quite successful, but its sequel, Tomb Raider: Underworld, slowed any momentum the franchised had regained.
Then 2013 happened and Crystal Dynamics, the company responsible for the franchise since Legend, decided to reboot the series yet again. This time, they brought Lara into the modern world and rewrote all of her established history. While still considered a reboot, Legend only changed Lara’s background and still fit into the overall canon. 2013’s Tomb Raider is a brand new start.
This fresh start was necessary for the once-legendary franchise, but will it pave the way to greater adventures or will it seal its own tomb?