Tag Archives: Playstation

Real life is boring in comparison: Grand Theft Auto V review (Xbox 360)

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The three musketeers of 2013.

I haven’t beat Grand Theft Auto V yet. I’m not even a third of the way through the game. I’ve been too busy doing other activities that don’t involve missions or advancing the story in any way. I’ve gone golfing, played tennis, flied planes and helicopters, pimped my ride, gone on shooting rampages, outrun cops, received lap dances, and much more.

Most reviews are written after the reviewer has finished the game. This one certainly isn’t and I don’t believe it’s really any less of a review. Why? There’s just so much to do and see that no review of this game is truly a “complete” review. I’ve dabbled in most activities in the game. I’ve done all manners of things in story missions and even optional missions. I’ve done my first big heist, one of several in the game. I haven’t seen the story to its conclusion, but I feel like I’ve played enough of the game to give some strong impressions.

Perhaps I’ll change my mind after finishing the story. In that case, I’ll make another blog post in the future explaining how and why my overall opinion has changed. But for now, let’s look at my thoughts after putting in some serious time with a game bursting with content.

You definitely want to read more, don’t you?

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News of the Week – June 29, 2013

News of the Week

Click the above picture to check out this week’s show.

This week’s top stories include the release of a brand new gaming console, Australia hating video games, and a naughty move by The Last of Us creators Naughty Dog. All that and more in the News of the Week.

Question of the Week: has a game demo ever influenced you into buying or avoiding that game? Comment below or Tweet me your answers.

Music used in this week’s presentation is “BanjoLand” by Grant Kirkhope from the Banjo-Kazooie: Nuts & Bolts soundtrack.

If the link to the show doesn’t work, please let me know by Tweeting me or commenting below. Same goes for any previous shows if you happen to check them out. I want to make sure everything works. Thank you!

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Storytelling in games: How it should be done

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Good story, poor storytelling. Don’t worry, I’ll teach you the difference.

Games can now tell a story on par with your average film. Okay, that’s not saying much, but the medium has certainly come a long way since its humble roots. There is now a focus on delivering not only fun gameplay but also a deep and layered story. Sometimes the gameplay drives the game, its fun mechanics enticing gamers to play “just one more level.” Other times the story drives the game, its complex characters and plot drawing players in to play “until the next cutscene.”

Film writers are now getting in on the action. David S. Goyer, famous for helping write the Dark Knight trilogy and the latest Superman film Man of Steel, helped give the Call of Duty series a decent story in the two Black Ops installments. Book of Eli writer Gary Whitta is one of several people who brought the world of the Walking Dead to the video game world. And the list of screenwriters-turned-video game writers keeps growing.

This isn’t necessarily a good thing. Let me tell you more

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News of the Week – June 22, 2013

News of the Week

Click the above picture to check out this week’s show.

This week’s top stories include Microsoft’s big policy change, Sony’s PlayStation 3 blunder, and a gaming demographic proven to be more than just a fringe group. All that and more in the News of the Week.

Question of the Week: what is your favourite video game soundtrack? Comment below or Tweet me your answers.

Music used in this week’s presentation is “Back to Jungle Japes” by Nintendo from the Super Smash Bros Brawl soundtrack.

If the link to the show doesn’t work, please let me know by Tweeting me or commenting below. Same goes for any previous shows if you happen to check them out. I want to make sure everything works. Thank you!

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Artificial difficulty: Why is this even a thing?

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Oh I went there. And I’m right.

Some games are truly challenging. They may require quick reflexes, swift logic, or knowing when to make the right move. They offer a great sense of accomplishment to gamers who can succeed in beating them.

Then there are games whose main challenges stem from their numerous technical problems, cheating artificial intelligence, or trial-and-error sequences. And these are some games I hate.

You should too.

Read more, it’s good for you

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News of the Week – May 11, 2013

In this edition of News of the Week, I look at the future of Star Wars games, the possibility of a good video game movie, more rumours about the next Xbox, and more.

I also ask the Question of the Week, so be sure to answer in the comments down below or Tweet me your thoughts.

Finally, I mention some of the game releases in the upcoming week.

For all that and more, listen to the News of the Week!

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