I actually cry for those who got so hyped on this game. I can’t imagine actually experiencing disappointment so devastating.
We’ve all been there: a new game is announced and all the trailers and gameplay videos make it look amazing. A playable demo comes out a few weeks before the game is released and you still think the game is going to be awesome. You buy it and begin playing it, but something isn’t right. You’re not sure what it is so you continue playing it. You beat the game and you feel… regret? Regret for purchasing it? But how can this be? It looked so good!
Yep, that’s the crushing feeling of disappointment. Whether it was industry hype or friends’ excitement, whether it was cool trailers or a fun playable demo, you can’t help but feel the game didn’t live up to expectations. Maybe it just wasn’t for you. Maybe the game was a success overall and you were one of the few who didn’t like it. That’s fine, people have different taste. But maybe everyone felt disappointed after playing the game and it became one of the few, the proud: The Most Disappointing Games Ever. Spore, Daikatana, Enter the Matrix… There are so many games on this list.
I’m not here to regurgitate that list, however. I’m here to share with you the top five games that disappointed me the most and why they did. Maybe most people will agree with me, saying, “Yeah, that game was pretty trash.” Others might disagree, saying, “No, you’re pretty trash.” That’s fine. If I insult your favourite game, I apologize. In fact, if I do insult your favourite game, I would love to hear why you like it in the comments section below. I want to see if there’s any way I can give the game a second chance and enjoy it.
I’ve done enough lead-in to the topic. Here are five games that really disappointed me. You know you want to read more
Click the above picture to check out this week’s show.
This week’s top stories include the upcoming Electronic Entertainment Expo, Microsoft clarifying certain Xbox One rumours, and a new voice actor for the next Metal Gear Solid game. All that and more in the News of the Week.
Question of the Week: what excites you the most about E3? Comment below or Tweet me your answers.
Music used in this week’s presentation is “The Enemy of my Enemy is my Friend” by Hans Zimmer and Lorne Balfe from the Call of Duty: Modern Warfare 2 soundtrack.
If the link to the show doesn’t work, please let me know by Tweeting me or commenting below. Same goes for any previous shows if you happen to check them out. I want to make sure everything works. Thank you!
Some gamers love seeing these words. Some developers think all gamers love seeing these words in every type of game.
There’s nothing better than a satisfying boss battle, the kind of struggle that requires quick thinking and even quicker reflexes. The best boss battles are the ones you know are about to happen and you anticipate the challenge. It’s a chance to prove you’ve mastered your newly acquired skills. It’s a chance for lengthy villain monologues and choir-heavy battle music. It’s a chance for utter frustration or a great sense of accomplishment.
It’s also a chance to prove the developers know when boss battles are appropriate and when something else may be better. The only problem is many developers don’t know this.
Would you kindly read more?
Wow, it’s nothing!
Here is fair warning: this is a tale of “back in my day.” Back in my day, when you walked to your local EB Games to pre-order a popular game, ensuring you could get it the day it came out, you could walk away with some cool swag. This was before teenagers ruined the word “swag,” of course. Sometimes it was a a small gift, like a keychain with the game’s logo or a pack of stickers. Sometimes it was something a lot better, like the game’s strategy guide.
Here is fair warning: this is also a tale without a happy ending.
It may not have a happy ending, but you’ll still want to read it
Click the above picture to check out this week’s show.
This week’s top stories include Microsoft’s new console, a movie based on an unlikely game, and the weirdest and most expensive special edition of a game yet. All that and more in the News of the Week.
Question of the Week: which console are you more excited for and why, the PlayStation 4 or the Xbox One? Comment below or Tweet me your answers.
Music used in this presentation is “Ending: Roll Call/Duty Bound/Price Paid” by Martin O’Donnell and Michael Salvatori from the Halo 3 soundtrack.
In all its glory: the Xbox One.
Microsoft has finally done it: the company has blown the lid off the next Xbox, called the Xbox One. The event, held on Microsoft’s Redmond campus inside the now-famous @XboxRevealTent, took place at 1 p.m. today. This event showed off what the system is all about: being the ONE device (see what they did there?) in your living room. It can play games, television shows, movies, music. It can connect you with friends, family, and other Xbox Live users. It can help you get ladies*. But what Microsoft wants you to know is it can replace all your other devices.
The hour-long event was meant to highlight all the amazing aspects of the upcoming system. Other aspects weren’t so hot. Based on the information Microsoft gave everyone who attended or watched the event, here are the top three things I love about the console. Oh, and there are also three other things I’m not too stoked for.
Reading this may improve your life
May 21, 2013 — all will be revealed.
The next generation of gaming is about to begin.
Well, actually, it began November 18 of last year with the release of Nintendo’s Wii U system, but it barely surpasses the Xbox 360 and PlayStation 3 in terms of processing power and graphical capabilities. So, in the end, the next generation truly begins this year with the release of the PlayStation 4.
Microsoft hasn’t said much yet, but it looks like the secrecy will soon be put to an end: the tech giant is hosting an unveiling event May 21 about the next generation of Xbox, and many believe this is pertaining to a new console. If the reveal is indeed the long-overdue successor to the Xbox 360, there are a few features and ideas that need to be a part of it.